BCC+ Mist
Category: BCC Optical Diffusion
Effect Name: BCC+ Mist
The BCC+ Mist filter, part of the BCC Optical Diffusion category, glows highlights and reduces contrast while softening facial blemishes and wrinkles.
Working with the Filter
FX Editor and Presets
- Use the FX Editor to load or save presets for reuse.
- To load a preset: Open the FX Editor, select a preset from the Presets panel, and click Apply to return to the host application.
- To save a custom preset: While in the FX Editor, click the Create Custom Preset icon in the parameter list, enter a preset name, and click Done. Additionally, a custom preset can be saved from the main menu bar by selecting File->Save Preset.
- To import custom presets from another drive: While in the FX Editor, select File->Import Preset from the main menu bar.
Effect Controls
Mocha Mask and Track
Continuum effects include integrated masking and matte tools that allow you to restrict the effect to specific regions of the image.
- Mocha masks: used to create custom spline masks. Mocha also includes Matte Assist ML and Matte Refine ML, which use machine learning to generate and track masks.
- Pixel Chooser: used to generate geometric shapes, gradients, or mattes based on channel, luma, or color-based selections. Additionally, an AI depth map generator, and an AI-powered face detection model allow for precise control of masks and mattes.
Note: Mocha can also be used to drive geometric parameters. See the Mocha Motion Tracker documentation for details.
For more information, see Mocha and Pixel Chooser.
Compare Mode
The Compare Mode is used to view the filtered result alongside the original source layer. Several split-screen and side-by-side display options are available.
For more information, see Compare Mode.
- View Sets the viewer to display different aspects of the filter.
- Output: Displays the final result of the effect.
- Matte: Displays the matte view.
Mist Group
The Mist controls add a mild glow to image highlights.
- Blend: Determines the blend mode to be used to create the glow effect.
- Add: Adds a glow to the image.
- Screen: The glow is combined with the image using a Screen blend mode.
- Brightness: Sets the intensity of the glow.
- Blur X: Sets the blur along the x-axis.
- Blur Y: Sets the blur along the y-axis.
- Blur Gang: Links the Blur Y and Blur Y parameters together.
- Color: Sets the color of the glow.
- Hue: Rotates the hue of the image.
- Saturation: Sets the saturation of the image.
- Brightness: Sets the brightness of the image.
- Contrast: Sets the contrast of the image.
- Gamma: Sets the gamma of the image.
- Temperature: Sets the color of the image to be either warmer or cooler. Dragging the slider to the right makes the image cooler (bluer) and dragging the slider to the left makes the image warmer (redder).
- Cyan/Magenta: Adds either Cyan or Magenta to the image.
- Red: Adds or subtracts red from the image.
- Green: Adds or subtracts green from the image.
- Blue: Adds or subtracts blue from the image.
- Position: Sets the values to be adjusted.
- Range: Determines the range of values to be used for the matte. A higher Range value considers more values.
- Blur: Sets the matte blur.
- Mix with Original: Blends the source and filtered images. Use this parameter to animate the effect from the unfiltered to the filtered image without adjusting other settings, or to reduce the effect of the filter by mixing it with the source image.
- GPU Rendering:Specifies how the effect is rendered.
- Default: Uses product-wide default of 16 bit half-float GPU rendering.
- 16 Bit Float: Manually force 16 bit half-float GPU rendering.
- 32 Bit Float: Manually force 32 bit full-float GPU rendering.
- Disabled: Forces CPU rendering.
Color Correct Group
Matte Group
A matte is used to create the mist effect.