Optics-2024 : Filters : S_PrismLens
S_PrismLens
Description
Emulates recording the image through prismatic lenses with various, different shapes.
Category
Stylize.
Controls
Presets
To select a preset, choose one from the Presets tab.
Time
The effect is advanced in time.
Mode
Selects between different reflection arrangements based on different styles of prismatic lenses.
PrismLensSingle
Generates a single reflection.
PrismLensLinear
Generates a line of reflections similar to what would be generated from a straight prism.
PrismLensRadial
Generates several circles of reflections similar to what would be generated from a round prism.
Show
Selects the type of output.
Result
Show the final result.
Source
Show the source image.
Reflection
Show the image used for the reflection.
Shape Mask
Show the results of the shape parameters.
All Masks
Show all masks combined.
Gradient
Show the gradient before applying to the reflection.
Single Reflection
Show a single reflection after its extracted.
All Reflections
Show the reflection with no post processing.
Final Reflections
Show the reflection with all post processing before the final composite step.
Lights Only
Show the lights without the source or reflection.
Combine With Source
Determines how the reflection is combined with the image.
Composite
Composites the reflection over the image.
Add
The reflection color is added to the image. This will have no effect if the vignette color is black.
Screen
The reflection color is combined with the image using a screen operation. This will have no effect if the reflection color is black.
Reflections Only
Shows the reflection pattern without the image. The output will be white where the amount of reflections are greatest.
Reflection Shape
Geometry
Specifies which shape to use for the reflection.
Polygon
Set reflection to be a polygonal shape.
Ellipse
Set the reflection to be an ellipse.
Sides
The number of points in the reflection shape. Unless Pointiness is zero, the shape will have this many points around the edge.
Size
The overall size of a single reflection.
Rel Width
The width of the reflection.
Position X & Y
Location of the center of the reflection or reflection pattern.
Rotate
Rotates the whole reflection around its center.
Softness
The softness of the reflection.
PrismLensLinear
When the mode is set to PrismLensLinear additional controls appear.
Copies
Number of reflections.
Angle
Angle of the reflections.
Distance
Distance between reflections.
Start Offset
Distance between the center and the first reflection.
Bias
Spacing size between reflections on the left and right lines. 0 means the spacing is equal, whereas a negative value will skew the spacing towards one side of the center and a positive value will skew the other direction.
Opacity Fade
Scales the transparency of the reflections as they get farther from the center. The larger the value, the more transparent the reflection.
Size Fade
Scales the size of the reflections as they get farther from the center. Positive values decrease size, while negative values increase size.
Reflect Both Directions
Determines whether there is a line of reflections on both sides of the center.
PrismLensRadial
When the mode is set to PrismLensRadial, additional controls appear.
Radial Copies
The number of reflections generated in a single ring.
Start Angle
Angle of the first reflection in the rings.
Total Angle
The total angle coverage of the reflection rings.
Rows
How many rings to generate around the center of the reflection.
Row Distance
The distance between the rows of reflections.
Row Start Offset
The distance between the center and the first row of reflections.
Radial Opacity Fade
Changes the transparency of the reflections around the circle. Positive values shrink the size, while negative values grow the size.
Radial Size Fade
Changes the size of the reflections around the circle. Positive values shrink the size, while negative values grow the size.
Row Opacity Fade
Changes the transparency of the reflections radiating out from the center. Positive values shrink the size, while negative values grow the size.
Row Size Fade
Change the size of the reflections radiating out from the center. Positive values shrink the size, while negative values grow the size.
Reflection Details
Reflection Opacity
Controls the transparency of each reflection before combined with other reflections.
Source Position X & Y
Location of the source to use for the reflection. This should be used to specify the center of the reflection source regardless of what method is used to specify the reflection shape.
Source Z Dist
Scales the distance of the reflection. Values greater than 1.0 move it farther away and make it smaller. Values less then 1.0 move the image closer and enlarge it. Note that Scale X and Y also scale the size of the image, but in an inverse way and on each axis.
Source Rotate
Rotates the reflection by the specified angle in counterclockwise degrees.
Source Tilt
Rotates the reflection up or down in 3D around the horizontal axis. You can use Swivel and Tilt together to rotate around arbitrary diagonal axes.
Source Swivel
Rotates left or right in 3D around a vertical axis.
Flip Horizontal
Flip the image within the reflection horizontally.
Flip Vertical
Flip the image within the reflection vertically.
Blur Source
Blur the image within the reflection.
Source Threshold
Reflections are generated from locations in the reflection image that are greater than the Source Threshold.
Threshold Softness
Blur the reflection after it has been thresholded for softer edges.
Source Wrap
Determines the method for accessing outside the borders of the image.
No
Produces black beyond the borders.
Tile
Repeats a copy of the image.
Reflect
Repeats a mirrored copy. Edges are less visible with this method.
Color Correction
CC Mix With Source
Interpolates between the color corrected reflection and the original reflection.
CC Brightness
Scales the reflection’s brightness.
Saturation
Scales the reflection’s color saturation. Increase for more intense colors.
Hue Shift
Shifts the reflection’s hue, in revolutions from red to green to blue to red.
Offset Darks
Adds this gray value to the darker regions of the result.
Chromatic Aberration
Amount
Adjusts the overall amount of warping by scaling the transformations. Setting this to 0 disables both transforms and leaves the image unchanged.
Chromatic Brightness
Scales the brightness of the gradient image--both the Start Color and End Color.
Chromatic Steps
The number of spectrum samples to include in the reflection’s chromatic aberration. More steps produce a smoother result, but require more time to process.
Chromatic Shift X & Y
The direction of the chromatic aberration.
Chromatic Rotate
The rotation of the chromatic aberration.
Chromatic Z Dist
The distance or scale of the chromatic aberration.
Chromatic Color1
The color at the start point in the chromatic distortion.
Chromatic Color2
The color at the midway point between the start and end chromatic distortion.
Chromatic Color3
The color at the end point in the chromatic distortion.
Glow
Glow Brightness
Scales the brightness of the gradient image--both the Start Color and End Color.
Glow Threshold
Prisms are generated from locations in the source image that are brighter than this value. A value of 0.9 produces prisms at only the brightest spots while a value of 0 creates prisms for every non−black area.
Glow Width
Scales the glow distance. This and all the width parameters can be adjusted using the Width on-screen control.
Note: A zero Glow Width still enhances the bright areas; set the brightness parameter to 0 if you want to pass the image through unchanged.
Width Red
Scales the red glow width. If the red, green, and blue widths are equal, the glows will match the color of the image. If they are not equal, the glows will vary in color with distance.
Width Green
Scales the green glow width.
Width Blue
Scales the blue glow width.
Reflection Gradient
Gradient Opacity
Control the transparency of the gradient before combined with the reflection.
Color 1
Color of the first gradient control point.
Point 1 X & Y
Location of the first gradient control point.
Color 2
Color of the second gradient control point.
Point 2 X & Y
Location of the second gradient control point.
Color 3
Color of the third gradient control point.
Point 3 X & Y
Location of the third gradient control point.
Combine
Determines how the gradient is combined with the image.
Grad Only
The gradient only.
Mult
The image is multiplied by the gradient.
Add
The image is added to the gradient.
Screen
The image is blended with the gradient using a screen operation.
Difference
The result is the difference between the image and gradient.
Overlay
Combines the gradient and image using an overlay function.
Lights
Edit Lights
Opens the Flare Designer where you can select the lens flare used to generate the light pattern or modify their elements.
Lights Brightness
The brightness of the lights.
Lights Size
The size of the lights.
Lights Start Position X & Y
The starting location of the light pattern hotspot.
Lights Pivot
The center of the lights pattern.
Show Position
Enables/disables the on-screen control for adjusting the Position parameter.
Show Source Position
Enables/disables the on-screen control for adjusting the Source Position parameter.
Show Point 1
Enables/disables the on-screen control for adjusting the Point 1 parameter.
Show Point 2
Enables/disables the on-screen control for adjusting the Point 2 parameter.
Show Point 3
Enables/disables the on-screen control for adjusting the Point 3 parameter.
Show Lights Start Position
Enables/disables the on-screen control for adjusting the Lights Start Position parameter.
Show Lights Pivot
Enables/disables the on-screen control for adjusting the Lights Pivot parameter.